Film/Series
- Jackpot! (Amazon Studios, 2024) – Score Sound Designer
- My Spy: The Eternal City (Amazon Studios, 2024) – Additional Music & Score Sound Designer
- Desperation Road (Lions Gate, 2023) – Additional Music & Score Sound Designer
- Transformers: Rise of the Beasts (Paramount Pictures, 2023) – Synth Design & Programming
- Grey Matter (HBO, 2023) – Additional Music & Score Sound Designer
- 65 (Sony Pictures, 2023) – Score Sound Designer
- Creed III (MGM, 2023) – Score Sound Designer
- The Mandalorian – Season 3 (Walt Disney Studios, 2023) – Score Sound Designer
- Black Panther: Wakanda Forever (Marvel Studios, 2022) – Score Sound Designer
- The School For Good & Evil (Netflix, 2022) – Score Sound Designer
- Severance (Apple, 2022) – Score Sound Designer
- Tenet (Warner Brothers, 2020) – Score Sound Designer
- Trolls 2: Trolls World Tour (Dreamworks Animation, 2020) – Score Sound Designer
- Spies In Disguise (20th Century Fox, 2019) – Score Sound Designer
- Venom (Marvel Studios, 2018) – Score Sound Designer
- Destroyer (Annapurna Pictures, 2018) – Score Sound Designer
- Black Panther (Marvel Studios, 2018) – Score Sound Designer
- Death Wish (MGM, 2018) – Score Sound Designer
- The Open House (Netflix, 2018) – Score Sound Designer
- Ghostbusters (Sony Pictures, 2016) – Score Sound Designer
- Zoolander 2 (Paramount Pictures, 2016) – Score Sound Designer
- Creed (Warner Bros., 2015) – Score Sound Designer
- The Intern (Warner Bros., 2015) – Additional Score Sound Designer
- Spy (20th Century Fox, 2015) – Score Sound Designer
- Lay In Wait (short) – (Jonokino, 2014) – Sound Design and Re-Recording Mixer
- The Secret Life of Walter Mitty (20th Century Fox, 2013) – Additional Score Sound Designer
- Meditations: ItsOkayItsOkay (short) – (Jonokino, 2012) – Sound Design and Re-Recording Mixer
- The Big Year – (Dreamworks SKG, 2011) – Score Sound Designer
- Game Change – (HBO Films, 2011) – Score Sound Designer
- Abduction – (Lionsgate, 2011) – Electronic Music Programmer
- Meditations: Supper (short) – (Jonokino, 2011) – Sound Design and Re-Recording Mixer
- Armed and Deadly (DeVere Film, 2010) – Composer
- Meditations: Man in Water (short) – (Jonokino, 2010) – Sound Design and Re-Recording Mixer
- Mother and Child (Sony Pictures Classics, 2009) – Score Sound Designer
- Bride Wars – (20th Century Fox, 2009) – Scoring Assistant
Installation/Event
- Royal Caribbean’s Royal Railway (Royal Caribbean, 2024, Immersive Venue) – Music Composition, Spatial Audio, Audio Production
- Childish Gambino – New World Tour (Wolf + Rothstein, 2024, Concert Tour) – Sound Design
- Swarm – Los Angeles Premiere Event (Amazon Studios, 2023, Immersive Event) – Music Composition, Spatial Audio, Audio Production
- Syng Cell Alpha: Immersive Speaker (Syng, 2021, Hardware Speaker) – Audio Branding, Hardware Sound Design, Interactive Audio Prototyping
- Berklee: Dream Machine ’22 (Berklee College of Music, 2022, Virtual Concert) – Spatial Audio Consulting, Unity Programming
- Berklee: Dream Machine ’21 (Berklee College of Music, 2021, Virtual Concert) – Spatial Audio Consulting, Unity Programming
- Berklee: Dream Machine ’20 (Berklee College of Music, 2020, Virtual Concert) – Spatial Audio Consulting, Unity Programming
- Refuse.exe (Ed Atkins, 2019, Fine Art Installation) – Sound Design, Unreal Implementation, Audio Systems
- Childish Gambino – Guava Island Theatre (Wolf + Rothstein, Amazon, 2019, Installation) – Ambient audio design
- Google Pixel 3 x Childish Gambino: Brighter In The Dark, Coachella Installation (Google, 2019, Installation) – Sound Design, Multichannel Mixing
- Childish Gambino – Pharos (2018): Interactive Dome Experience (Wolf + Rothstein, 2018, Concert Event) – Sound Design / Implementation
- Childish Gambino – This Is America Tour (Wolf + Rothstein, 2018, Concert Tour) – Sound Design
- Childish Gambino – Pharos (2016): Interactive Dome Experience (Wolf + Rothstein, 2016, Concert Event) – Sound Designer
VR/AR
- Nock (Normal, 2022) – Sound Design, Spatial Audio, Audio Implementation
- Golf+ (ProPuttVR, 2021) – Sound Design, Spatial Audio, Audio Implementation
- Supernatural (Within, 2020) – Add’l Sound Design, Audio Consulting
- Half + Half (NormalVR, 2019) – Implementation, Spatial Audio, Add’l Sound design/music
- Childish Gambino – Pharos AR (Wolf + Rothstein, MediaMonks, 2019, iOS/Android) – Spatial Audio Consultant, Ambisonic Mixing
- Piñata Party (RollyK, 2018, Oculus Go) – Composer, Sound Designer, Audio Implementation Scripting
- Where Thoughts Go: Prologue (Lucas Rizzoto, 2018, Rift/Vive) – Music Spatialization
- Childish Gambino – Virtual Reality Vinyl (Microsoft, 2017, Google Cardboard) – Sound Designer
Non-VR Games
- Pokemon Trading Card Game Online (Nintendo, 2014) – Additional Composer
- Joyride Trivia (Android, 2013) – Music and Sound Design
- Warriors: Legends of Troy (Koei Canada, 2011) – Additional Music
- Lost Planet 2 (Capcom, 2010) – Additional Music
- Rhythm Spirit – (Monad Games, 2010) – Sound Design, Voices
- Toontown Online (Disney, 2009) – Additional Music
- Spiderman: Web of Shadows (Activision, 2008) – Score Sound Design
Writing
- Why Stereo Recordings and Spatial Audio Don’t (Usually) Mix (Dear Reality Blog, 2019) – Author (link)
- Let’s Test: 3d Audio Spatialization Plugins (Designing Sound, 2018) – Author (link)
Trailers / Advertising:
- Killers of the Flower Moon (Paramount Pictures, 2023) – Trailer Composer
- Supernatural, Launch Trailer (Within, 2020) – Sound Design / Audio Mix
- Google x Childish Gambino: Brighter In The Dark, Promo Spot (Google, 2019) – Composer
- Childish Gambino: This Is America Tour Trailer (Childish Gambino, 2018) – Sound Designer / Mixer
- Ratchet & Clank (Focus Features, 2016) – Trailer Composer
- Victor Frankenstein (20th Century Fox, 2015) – Trailer Composer
- Runner, Runner (20th Century Fox, 2013) – Trailer Composer
- Numerous trailer sound design placements through Repeater and Sencit Music.
- Advertising placements through Massive Music (Shanghai, LA, NY)
Television
Ongoing music placements in collaboration with Elias Music and the David Vanacore Music Library (2008-present).
Software / Sample Libraries
- Arcade (Output, 2018) – Preset Designer
- GarageBand iOS (Apple, 2014 – 2017) – Content Designer
- Logic Pro X (Apple, 2014 – 2017) – Content Designer
- Jailcell Slammer (Audio Genetics Lab, 2014) – producer
- Music Box (Audio Genetics Lab, 2014) – producer
- Breaktweaker (Izotope, Inc, 2014) – preset patch design ( Izotope, Inc. )
- Joyride (BlueTornado, Inc, 2014) – audio consultant ( Joyride )
- Skyvii (BlueTornado, Inc, 2013) – audio consultant / sound design ( Skyvii )
- NMT Audio Router (New Media Training, 2012) – software design/programming ( New Media Training )
- Epic-Epic (Audio Genetics Lab, 2012) – producer
- Magnus Chord Organ (Audio Genetics Lab, 2011) – producer
- Native Flute (Audio Genetics Lab, 2010) – producer
Patents
- Enhanced virtual instrument techniques (Apple, 2018)
- User interfaces for virtual instruments (Apple, 2017)
- Separate isolated and resonance samples for a virtual instrument (Apple, 2016)
Discography
- Childish Gambino – Virtual Reality Vinyl (Microsoft, 2017) – VR Experience Sound Designer
- Tenth Dimension: For Glory (Sencit Music, 2014) – co-composer
- Tenth Dimension: Imagination (Sencit Music, 2013) – co-composer
- Tenth Dimension: Singularity (Sencit Music, 2013) – co-composer ( iTunes , Google Play )
- Tenth Dimension: Noises & Pulses Vol. 2 (Sencit Music, 2013) – co-composer
- Culdesac (Childish Gambino, 2009) – trumpet & french horn on “Hero”
- I’m Overcome (Alexandra Celano, 2009) – percussion programming on “Let the River Flow” ( iTunes, CD Baby )